AI Insights · Timothy · January 2022
Top 5 Baseball Games on iOS in Netherlands Q4 2021
Analyzing the performance of the top 5 baseball games on iOS in the Netherlands during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 baseball games on iOS in the Netherlands showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app performed:
Topps® BUNT® MLB Card Trader from The Topps Company, Inc. had fluctuating weekly revenue throughout the quarter, peaking at approximately $114 in the week of October 18. The app's revenue saw another notable peak at $112 during the week of November 22. Weekly downloads were minimal, with a single peak of 6 downloads in mid-October. Active users recorded a solitary figure of 10 in mid-October.
MLB 9 Innings 24 by Com2uS Corp. had a noticeable increase in weekly revenue, with significant peaks of $116 in late October and $103 in mid-December. Weekly downloads varied, reaching a high of 45 in late October. Active users saw a gradual increase, peaking at 79 in early November before experiencing a slight decline towards the end of the year.
Baseball Clash: Real-time game from Miniclip.com experienced a notable peak in weekly revenue at $100 at the start of the quarter, with another significant rise to $88 in the week of December 20. Weekly downloads peaked at 37 in the final week of December, while active users saw a gradual decline from 147 at the beginning of the quarter to 120 by the end.
BASEBALL 9 by playus soft showed an initial peak in weekly revenue at $105 in mid-October, followed by another substantial increase to $116 in the last week of December. Weekly downloads had a high of 86 in early October, with active users peaking at 170 in early November and then slightly declining towards the end of December.
MLB Perfect Inning 2022 from Com2uS USA, Inc. saw a significant peak in weekly revenue at $111 in the week of December 20. Weekly downloads were minimal, with a small peak of 12 in early November. Active users remained relatively steady, starting at 33 at the beginning of the quarter and ending at 29 by the end of December.
These insights are based on data from Sensor Tower, which provides comprehensive analytics and insights into the app market. For more detailed information and further insights, visit Sensor Tower.